Hellmon

Software: Zbrush, Photoshop

Overview

An understanding of the human anatomy is a requirement to work in the VFX and Games industry. For this project, I chose to design one humanoid creature called “Hellmon”

Challenges

This is my first attempt at learning about the monster and human anatomy, details, and textures with the help of Pixologic ZBrush software, I spent hours discovering and learning about the monster and human head.